Random Thought Of The Day: Pulp Fiction – What’s In The Briefcase

Sometimes, I think some rather random things. I don’t know if they are worth sharing or appropriate (well, the answer is probably a resounding “NO” on both counts there, actually), but, now they’re out there. And you can’t unread them. You’re welcome. 

For anyone who has ever seen what is arguably Quentin Tarantino’s best film to date, Pulp Fiction, one question above all remains poised above their heads. No, I’m not talking about the fate of Butch or whatever becomes of Jules, interesting as those particulars may be. You know damn well I am talking about the briefcase.

I’ll keep this fairly short, but I set about thinking of what exactly could be so incredibly important to someone of Marsellus Wallace’s stature and arrived at some conclusions. Given that Wallace is a mob boss, it might seem that the case would be filled with cash – perhaps a payment due him. However if that were so, it wouldn’t be particularly critical that the audience be kept in suspense as to the case’s contents. Likewise, if it were some other asset with a monetary value (e.g. diamonds, jewlery, stock/bond certificates, etc.) it would actually be a disservice to the characterization of Wallace that the briefcase’s contents are not shared with the audience. With the case containing some type of liquid asset, it would be abundantly clear that Wallace was a man about his money with no exception.  So NO, the briefcase does not hold money, jewelry, or anything with a typical monetary value, because if it did we would know.

Other theories posit the contents of the briefcase as Marsellus Wallace’s soul or an embodiment of violence itself. Interesting, but, NO. There is nothing mystical or magical inside the briefcase, and we aren’t here to dissect the film from an abstract standpoint.

“So what the f-*BEEP*-k is it?!?!?!?”

Is what you’re probably shouting at me, with your big wonderful brain all the way across the interwebs over there.

The answer is simpler than you would think.

The briefcase in Pulp Fiction belonging to Marsellus Wallace contains a passport kit. Think about that.

What I mean by passport kit is one or more passports legally (but shadily) obtained in Wallace’ name, that would grant him unconditional citizenship and access to a number of countries/territories outside of the good old U.S. of A. As well as perhaps some (sufficient but ultimately insignificant) amount of currency to match each passport, and any other legal documents he may require to establish himself as a legitimate citizen of another nation. Like I said, think about it.

On the surface this wouldn’t exactly seem like anything all that special; however, for people like Marsellus Wallace money isn’t an end but rather a means to an end. His true goal would be freedom, power and access to resources, in exponentially greater amounts. While Wallace is a powerful underground figure in L.A. and his influence likely reaches some distance beyond the city, he’s ultimately a zakko; a small fry. Greater access to resources and freedom of movement would allow him to transcend his current status level and become a more powerful figure on a larger stage.

I could continue to break this whole idea down further, but I won’t. Suffice it to say that if Marsellus Wallace is half as sharp as he ought to be, greater access in an increasingly global world would be his priority in order to transcend his status as an L.A. crime boss and become a global shadow figure.

Ok, I’m tired of explaining, you go on and tease out the rest of it on your own. Go on, I trust you, you got this. Remember, this was only a random thought, stop acting like I’m supposed to lay it all out nice and clean every damn time. I write what I want. Eat it.

-Namakemono

Film Rants: [Why] I Walked Away From The Walking Dead, And You Should Too

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Once upon a time, there was a groundbreaking AMC show called The Walking Dead, which did what no media property in the zombie genre had done before. It gave viewers an intimate look at the breaking pieces of its characters’ lives and let them live long enough for viewers to watch it all fall apart. As the journey of TWD‘s merry band of misfits carried on looking for clusters of hope wherever they were to be had, we watched families come together only to be torn apart by the circumstances dealt them, and all was good.

For a season or two I watched, spellbound as Rick, Shane, Lori, Carl, Andrea, Dale, Glenn (Yes I am going to name them all, you can skip along to the next sentence if you’d like), Daryl, Carol, Sophia, T-Dog, Maggie, Hershel, and all the rest of the crew running from the Zed-Zoo (Okay, too many even for me, I gave up) held together a weak alliance, feigning ignorance towards the truth and pretending that salvation was to be found just one step further than they’d already gone. The merry band would find a pocket of safety, then cling to it and the illusion of normalcy it provided until the truth could no longer be denied, then they would simply wash, rinse, and repeat.

Toward the end of the first season, this pattern had already started to wear thin, however, TWD also kept viewers in suspense by knocking off semi-important characters every so often. Unfortunately for me, this veneer was too thin, and by the end of the second season, I lost interest in the show.

So here is my biggest issue with The Walking Dead, which lead me to walk away from the show: the core characters are too safe.

Isn't she just the sweetest thing?

Isn’t she just the sweetest thing?

For me, everything wrong with TWD stems from this problem. The central characters are often in danger, but not life-threatening danger. Sure, the peripheral characters are certainly not safe from a gruesome ending, but it seems to me that the worst of the chaos never really reaches the core crew.

To be clear, I believe that the core characters of this story are Rick and Carl and that the story is ultimately one of how a father and son face the end of the world. Other characters like Daryl, Glenn, Shane, Lori, and Andrea are also fairly central to the story but only insofar as they serve a purpose for Rick and Carl. As such, it is sad but not unimaginable for them to die once they serve their purpose. AMC seems to be banking on the loss of these characters to distract viewers from the fact that Rick and Carl essentially remain untouched, in the eye of a violent storm.

Now, while they have both lost significant people in Lori and Shane, Rick and Carl are still essentially free to continue doing what they have done consistently since the start of the show: be horrible people. Finding his nuclear unit intact, Rick was free to assert his dominance with confidence and assume the alpha role. Shane was no longer a brother, colleague, or friend; he was a threat to Rick’s dominance and had to go. Carl, on the other hand, should have learned to be a strong-willed kid, but missed that memo and took all of Shane’s (admittedly abhorrent) mentoring as a sign that he ought to become somewhat of a recalcitrant meat head. To top it all off, since his real father returned he had no need for the substitute and so again, Shane had to go. Lori was also a source of division and it is made abundantly clear that Carl has no need of a mother figure, so she’s clearly disposable. Hell, he even did the job himself, what more is needed to prove that point?

Welcome to the Ricktatorship, Bro - Now get the fuck out!

Welcome to the Ricktatorship, Bro – Now get the f-*BEEPS*-k out!

Neither of these characters truly express remorse for their actions nor regret over their losses. Even Hershel was so moved by the loss of his loved ones that he kept them locked away instead of killing them once they became zombies – displaying genuine emotion. Rick and Carl are emotionally disconnected from their experience and therefore cannot grow stronger.

Perhaps TWD should look towards other shows for inspiration – Dexter being one, and AMC’s own Breaking Bad, another. In these shows, they kill truly important people, whose loss has significant effects on the central characters and the direction of the story itself. They change the game up, which TWD does in a sense, but I feel that Walt, Jesse, and Dexter are forced to evolve, abandon their principles, and grow as humans, for better or worse, learning more about themselves along the way. Rick and Carl, on the other hand, just keep walking in place. Where Dexter and Breaking Bad transform their scumbags into likable filth, TWD just leaves their scumbags as unredeemable scumbags.

Finally, in what I find to be an affront to the zombie-horror genre in general, TWD just won’t end. One of the greatest parts of  zombie art is that almost everyone dies at the end. It’s absurdist, unexplained death, with no escape. It ties into our deepest fears as humans about the breakdown of the social contract and our inability to control the will of others. Excepting a handful of modern hybrid zombie films that parody the genre, the common point is that all hope is gone. Rick and Carl have been around for too long, and really, they just need to die, or I’m not going to be satisfied.

You two schmucks really need to die, now.

You two schmucks really need to die, now.

In fact, out of every character on TWD, the only one who really deserves to survive is Glenn. Because I like him, so what. Not even Maggie should make it. No Daryl either, although he’s a pretty good guy, so I’d say he should be the last one to die, and do so protecting Glenn. Even then, Glenn, bearing the pain of losing everyone that mattered to him should be unstable, and it should be unclear as to whether he will choose to live on or kill himself. Or if he’ll even survive the ever worsening zombie onslaught.

So let’s just go back in time a bit, and pretend that nothing after the first half of season three happened. Here’s how The Walking Dead should have crescendoed :

After losing his best friend and his wife, both of whom having been eventually shot by Carl, Rick realizes that in this new world his son is swiftly becoming a monster, and he begins to unravel at the thought of losing the last vestige of his old life. Perhaps Carl even goes ahead and kills his little sister, Judith, believing that her weakness and vulnerability was too much of a liability for them. This final act proves to be the catalyst that hastens their mutual demise.

Don't- push - us, 'cuz - we're - close - to - the - edge --

Don’t- push – us, ‘cuz – we’re – close – to – the – edge —

While traveling to their next safe zone, walking through the woods, or perhaps along a road, Rick begins to have visions; hallucinations of the monster inside of Carl and what he might do. He sees Carl shoot people in cold blood, become increasingly violent, unstable, and uncontrollable, and all but lose his sense of morality. Rick’s visions continue to intensify until he can no longer tell the difference between the images in his head and reality. Even though Carl hasn’t yet become as bad as the Carl he envisions, Rick is convinced that eventually his son will become that Carl. Suddenly, without warning, he pulls out that huge Colt Python and *BLAM* plants a bullet in the back of Carl’s head then watches him drop to the floor. Cradling him as he dies, crying and murmuring, Rick utters, “I’m sorry, I’m so sorry..He made me do it…I’m so sorry, Why did you make me do it?! I’m Sorry…” the entire time.  

Maybe for Rick, the guilt of losing his family is too much, and he puts a bullet into his own head to join them someplace ‘better’ or maybe, one of their companions views Rick’s loss of touch with reality and subsequent actions as a threat to the group and shoots him down out of an abundance of cowardice and caution. No one is spared in this world, and nothing makes sense.

Bam! The camera drops to the ground next to the lifeless bodies of Rick and Carl, and through it, we see the remainder of the group walk off, continuing on to their next point of false salvation, future corpses just floating about in the machinations of an absurdist system (or lack thereof). Fade to black, show over, hooray, job well done!

Now that, folks, would be good television. That is how zombie fare should be done. 

-Namakemono

Film Rants: 5 Reasons Why I Don’t Like Batfleck

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Dave Chappelle’s Dylan, from Making the Band 2 put it best when asked, “Who are the five best rappers alive?”

“Dylan, Dylan, Dylan, Dylan, and, Dylan!”

Well, much like Dylan, I have five reasons why I don’t like Warner Brothers’ next Batman, and they are, in no particular order:

Ben Affleck

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Ben Affleck

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Ben Affleck

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Ben Affleck

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And

Ben Affleck

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………

………

………

AND BEN AFFLECK, BEN AFFLECK, BEN AFFLECK!!!!

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Stunned? Yes Ben, I know, all this probably seems like a lot to take in, coming to terms with the existence of an opposition to your taking up the mantle of the “World’s Greatest Detective.”

But you can’t erase Daredevil. You just can’t. Don’t try to act like you’ve grown and matured in the time since that awful excuse for a movie was given to the world; If you couldn’t play the serious gruffybear intellectual superhero the first go around, I’m simply not apt to believe you will do too much better this time.

Not to mention, the Chris Nolan Batman trilogy was an incredible example of story telling. Hit-and-miss here and there, but ABSOLUTELY entertaining throughout all three films, regardless of whatever shortcomings you manage to find. It’s difficult to imagine that you would be able to find a balance between that and Batman and Robin. If you escalate the intensity of the performance, you’ll  be called out for emulating Christian Bale. If you tone the brooding down and play it a bit campier, you will be trounced like Ryan Reynolds’ depiction of Hal Jordan, and thrown in with the Schumacher films. Either way, you’ve got your work cut out for you in creating a new cinematic portrayal of Batman that we can all get behind.

This isn’t like the situation with Chris Evans, Ben. Captain Torchmerica is incredible. You can’t simply switch teams and expect that we will forgive you your transgressions. Chris Evans has garnered brand loyalty and respect by remaining with the same brand (different production companies but the brand familiarity still goes a long way), and although the Fantastic Four movies were about as good as Daredevil, the key difference here was in the performance. Chris gave a spirited performance as the Human Torch and was easily the most interesting character of the FF movies. Moreover, as he moved into the role of Captain America, he continued to deliver performances with a level of sincerity that simply was not expressed in your portrayal of Mr. Murdock. Even if we overlook the story quality and tone of your respective former franchises as dogmatic of an era in film when the superhero flick was still developing its key qualities, your performance simply falls flat.

Ben, at this point in your career, you have TOO strong of a presence for me to accept you as a character such as Bruce Wayne. When I watch your films, I am not watching Brian, or Steve, or Dirk Jenkins, or whoever the credit roll says your character is. I simply can’t suspend my disbelief; I am watching Ben Affleck. YOU are a character now, Ben. Much like beloved thespian Nicholas Cage (My favorite actor and star of Ghost Rider Nicholas Cage Rides a Motorcycle While His Head is On Fire), you are too much of a spectacle to sink into a character; rather, the characters you play merely become vehicles through which you pretend you are living someone else’s life. Like The Prince and The Pauper. But I see all-too-vividly through your new clothes, emperor.

I could sooner accept you as a villain than as THE Bat; your schmoozy, lofty, smarm-charm would lend itself well to the likes of the Riddler or perhaps a lesser known villain in Batman’s stable. S-*BEEPS*-t, I’d even accept you as Lex Luthor (Ok, no I wouldn’t, and I would object to that just as vehemently), but I simply cannot be compelled to acquiesce to the Batfleck.

In the end though Ben, it would have been absolutely ludicrous of you to turn down the chance to be the Caped Crusader. The cards are dealt; we’re aiming for a flush. So please, please, please, please, PLEASE, Ben, prove me wrong. Make me love your Batman. Usher all of us DC fans into the next era of cinematic greatness with a performance worthy of that iconic cowl.

*Update* I am so pleased that he did prove me wrong. Ben rose to the challenge and gave us a Batman worth our respect. While Batman v Superman was far from perfect, this Batman – and this Bruce Wayne – are absolutely intriguing enough to deserve more of our attention. Congratulations, Ben. Looking forward to seeing where you take the character from here.

-Namakemono

Film Rants: The Man of Steel Has Some Cracks in His Mantle..

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I have some thoughts to share on Man of Steel which I recently watched, and I thought I’d share them here. Tonight. With you. There are some spoilers, so if you haven’t seen it already, deal with it and keep reading anyway (Is it really that terrible to know what happens? Movies are notoriously guilty of reusing the same tropes and narratives anyway. It’s all about, as Megamind would say, “PRESENTATION!”).

Dear Man of Steel Players:

My name is Jon, and I have a couple of pointers on your performances. You can trust me, I’m a pro, and the internet says that I’m on the internet. I’m pretty sure that counts as a legitimate credential. Anyway, here are my tips, thank me later:

Kal-El: Smash more. You’re well on your way to putting the Hulk out of a job.

Jonathan Kent: Just to save a dog, and prove a pointless point? Really?

Jor-El: I’d pay to see a movie about you. Also, sweet Jedi Force-Ghosting.

Perry White: It took you 2 hours too long to decide that evacuation was a good idea. C’mon son.
Also, it was outside of your window, but you watched it on tv?
Also, where did that video feed come from?? Who was still rolling cameras on all that? Clearly someone as dedicated to standing abnormally close to danger as you.

Military: You are flies buzzing around a bullfight. Quit that.

Lois Lane: When a guy lugubriously ends what is ostensibly his last link to a society/species he recently learned he was part of, and which would apparently just as soon be rid of him, give him some space.

Especially when he’s got super strength, because to him you’re just a big water balloon.

Clark Kent: You might as well have been walking around with a GPS tracking device in your pocket. How could you possibly think that after all of THAT, covering your tracks was as simple as a pair of glasses and a new job?

General Zod: You were right, and you know, deep down, you aren’t really a bad guy. However, a bit of soft diplomacy, and perhaps a consultation or two with the scientists of our great planet would have provided you with a nice condo down the street from us. We might have even helped you move in. That Kepler telescope is pretty good hardware you know.

General Zod’s Scientist, Jax-Ur (A.K.A. Jor-El’s replacement): You extracted the necessary information contained in the codex from Kal-El’s blood, didn’t you? And you and your buddies found that nice outpost that had everything you’d need to recreate your civilization on another planet, right? Not like it was destroyed or anything, clearly.

So….You let Zod and pals keep on raging, instead of suggesting a tactical retreat, giving you the time to go ahead and use that codex info to build up a super army, WHY?

Also, How did you know that you should check his blood? What part of his completely identical-to-yours physiology screamed, “cut me open I have secrets!” I understand imprisonment, coercion via painful means, etc. but running a lab report on the man? Straight out of left field, bruh. Clearly, we know why you were probably destined to remain Jor-El’s lab assistant before he decided that you and everyone else on Kypton weren’t worth building a spaceship for.

Best,

Namakemono